Thursday, April 4, 2013

Little Inferno reaches high temperatures with solid sales

Little Inferno Image

If you were to say that Little Inferno is a weird game, you wouldn't be entirely wrong. The fact of the matter is that this fireplace simulator is indeed an offbeat project. That said, reviews have also dictated that it's an impressive endeavor worth checking out, and its high sales figures reflect that.

According to developer Tomorrow Corporation, Little Inferno has managed to hit 250,000 sales across the Wii U eShop, PC, and iOS platforms. Not bad for an indie title that initially didn't seem to suit everyone's tastes.

It's great to see studios going in different directions with their games. It's even more awesome to witness these unique pieces of creativity proving to be successful.

For more on why Little Inferno is so darn cool, check out our full review right here on GameZone.

[Destructoid]

Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.


Via: Little Inferno reaches high temperatures with solid sales

BlazBlue developer considering new fighting game for PS4

BlazBlue

Arc System Works, the developer of the popular BlazBlue and Guilty Gear, wants to break onto the PlayStation 4 with a new fighting game.

In an interview with Dengeki Online (as translated by Shoryuken), producer Toshimichi Mori expressed interest in working with Sony's next-generation platform.

"We can’t give you a definite title yet, but we want to make one," said Mori. "We make fighting games, so we want to release a fighting game. We want to make a new title as a third axis along with BlazBlue and Guilty Gear. We actually made Guilty Gear targeting the Dreamcast, and we started creating BlazBlue around the time of the PS3 release, so we want to make a game for PS4 when the system releases. Creating new things at the turning point of time is who Arc System Works is, so we would like to take it on."

The company has worked outside its successful BlazBlue and Guilty Gear properties before. It helped publish fighting games like Arcana Heart 3 and co-developed Persona 4 Arena within the past few years, to name two examples.

Follow @wita on Twitter.


Via: BlazBlue developer considering new fighting game for PS4

Wednesday, April 3, 2013

Don't expect Deus Ex Wii U tweaks on other platforms

Deus Ex: Human Revolution Image

If you were one of the skeptics who scoffed at Deus Ex: Human Revolution being ported to the Wii U, well, quit all that scoffing, because the Director's Cut remake is looking pretty damn good. Sadly, if you were hoping for the revamped content such as graphical tweaks and improved boss fights to make it to existing versions of the game, it looks like that won't be happening.

Designer Emile Pedneault expressed hope in Deus Ex helping push Wii U sales in a statement to Penny Arcade. While that may not exactly happen, it was confirmed that the new content found in that particular version won't appear on the Xbox 360, PlayStation 3, and PC iterations.

If you've never actually played Human Revolution but have been meaning to, maybe it'd be wise to pick up the Wii U version. If it's on par with the original releases and actually has improvements, I don't see why any adopters of Nintendo's current platform would do otherwise.

[The Penny Arcade Report via Joystiq]

Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.


Via: Don't expect Deus Ex Wii U tweaks on other platforms

Banjo-Kazooie N64 soundtrack is on Bandcamp

Banjo-Kazooie: Nuts & Bolts Image

Banjo-Kazooie from the Rareware of old was an incredible game. It was colorful, charming, and funny. It was also really solid in terms of its gameplay. Then there was its soundtrack, which only helped to further fuel the world around the titular bear and bird duo's adventure.

If you feel like owning 17 tracks from the classic 3D platformer, you can now download 'em from Bandcamp. You can pay what you want for the music, which makes everything even more awesome.

It should be noted that this isn't the full Banjo-Kazooie soundtrack. You can, however, find the rest of the cheery themes on YouTube.

Now, go forth and listen! Listen and let the rush of nostalgia fill your very being!

[Bandcamp via Destructoid]

Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.


Via: Banjo-Kazooie N64 soundtrack is on Bandcamp

Tuesday, April 2, 2013

The Recap - 04/01/13 'April Fools' all the things!'

Welcome to another Recap episode where we go over the day's biggest headlines, making sure that you're caught up in all things video games.

Guild Wars 2 goes retro with Super Adventure Box, a fully playable April Fools' joke

Earlier today I mentioned that I tend to dislike April Fools' for the simple fact that these jokes usually never come to fruition. Leave it to the team at Arenanet, who has not only devised one of the cooler April Fools' jokes that I can remember, but it's in fully playable form within the game.

League of Legends releases new Rampage-esque browser game: CHEW

Well those wacky folks over at Riot are at it again. As part of their April Fools' goodness they released the “Beta” of their “new game” called CHEW: Cho’gath Eats The World.

Far Cry 3 Blood Dragon is confusing, and possibly not real

I won't hide the fact that Far Cry 3 was my personal Game of the Year of 2013. The setting, the action, the characters all meshed so well, that it made for an experience I couldn't put down until I was finished with it.

Bethesda's Dishonored commentary reveals amazing gameplay elements, hilarity ensues

Dishonored was 2012's gem. A new IP that paid off for developer Arkane Studios. While we patiently await a possible next title in the universe, the developers released yet another commentary video, which goes far beyond the gameplay elements of the game.


Via: The Recap - 04/01/13 'April Fools' all the things!'

Shovel Knight completes funding and reaches first stretch goal

Shovel Knight

Shovel Knight, the 8-bit action-adventure game that launched earlier this month, has surpassed its target of $75,000 on crowdfunding site Kickstarter. Twelve days remain on the clock.

The former WayForward Technologies members at new studio Yacht Club Games who are running the campaign already announced two additional platforms if the Kickstarter met its goal. Wii U and 3DS versions are now confirmed.

On March 29, as the campaign was reaching its mark, Yacht Club unveiled a list of stretch goals and their funding levels.

Shovel Knight hit $75,000 on March 30. Now it has passed $83,000, which guarantees a music player "and extras." Yacht Club said it is adding more backer options and reward tiers, and it profiled the antagonist the Enchantress in an update today.

At $90,000 — the next funding milestone — Yacht Club will add achievements.

Follow @wita on Twitter.


Via: Shovel Knight completes funding and reaches first stretch goal

Monday, April 1, 2013

Weekly Wrap-Up: BioShock Infinite all day long!

Bioshock Infinite Image

Have you been playing BioShock Infinite? Of course you are! At the very least, you’ve been hearing about it all over the good ol’ internet. Well, you’re about to hear about it some more because the highlight in this latest edition of GameZone’s Weekly Wrap-Up is Irrational Games' incredible FPS adventure. We’ve also got some more PAX East coverage and much, much more gaming news.

Reviews

Review: BioShock Infinite is easily the best game of this console generation

If you’re looking for one of the most gripping, satisfying experiences on the current crop of consoles, look no further than BioShock Infinite.

Movie review: G.I. Joe Retaliation hints at greatness, but never gets there

Some cool ideas don’t quite reach their full potential in this mindless action flick.

Review: Some glaring flaws keep Alien Spidy from swinging to great heights

This 2D platform is fun at times, but some grand frustration makes it hard to enjoy all too often.

Peripheral Vision: Rosewill Illuminated Mechanical Gaming Keyboard (RK-9100)

This gaming keyboard will likely be a great fit for most individuals.

Review: Rhythm Destruction attempts to blur the line between rhythm game and shmup

It doesn’t always succeed, but this rhythm shooter provides plenty of entertainment.

Tech review: Turtle Beach Ear Force XP Seven: for professionals only

Despite a steep price, this gaming headset is a solid peripheral.

Previews

Preview: Battlefield 4 reveal stuns with next-gen visuals and explosive gameplay

GameZone gets some hands-on time with EA’s upcoming military shooter at GDC 2013.

Preview: Sanctum 2 aims to deliver more FPS/tower defense action

Some great design choices make this upcoming title a game worth watching out for.

The Final Countdown

The last Defiance beta weekend

PAX East 2013 hangover

Hawken turns in a successful and exciting progress report

Dead Island Riptide might be treading water

Hands-on with Remember Me is dangerously familiar

The rhythm is gonna get you in the music action-adventure game Beatbuddy

Deus Ex: Human Revolution Director's Cut on Wii U is GamePad-tastic!

Children of Liberty combines stealth with revolutionary paper art

Edge of Space may just consist of everything you love

Mark of the Ninja lead designer on the Special Edition’s new playstyle & more

Quadrilateral Cowboy plays off of my baby hacker childhood

SmashMuck Champions could be the next Monday Night Combat

Dishonored: Knife of Dunwall is all about the Daud

Secret Ponchos dev on combining elements of LoL and Street Fighter into a Spaghetti Western shooter

Legend of Dungeon is a beautiful, must-play indie

Guns of Icarus Online demands your renewed attention with Adventure Mode

Marvel Heroes’ Brevik & Olebe chat up their improved MMO action-RPG

City of Steam is a tiny browser game eager to please

Hands-on with Shovel Knight, an 8-bit love letter

Zombie Tycoon 2 and why you should love the Vita

PAX East from the eyes of the consumer

3 Surprises from PAX East

IndieGameStand is like Teefury for indie games

GZ Originals

Level One: Gears of War Judgment

Join us as we enter the latest Gears right from the start.

Dr. David's Indie Spotlight: Interview with Badland dev Frogmind

We chat with the dudes who previously worked on Trials and MotoHeroz about their upcoming project.

Week in Mobile: Nimble Quest, Dungeon Hearts, and PAX East

GameZone checks out the latest and greatest (and in some cases not-so-great) mobile titles.

Bitpicking: Too fast, too long

We take a look at the pacing conundrum seen in video games such as Metal Gear Rising: Revengeance.

Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.


Via: Weekly Wrap-Up: BioShock Infinite all day long!

Darksiders 2 vanishing from Wii U eShop after March 31

Darksiders 2

For reasons unknown, Vigil Games' action-adventure title Darksiders 2 is disappearing from the European Wii U eShop after March 31.

No company stepped up to purchase the intellectual property when former publisher THQ went under in late 2012, selling its assets early this year. Rumors circulated recently that Crytek, which is opening an Austin-based studio, wanted to purchase the IP, but the company has clearly denied interest.

Now a message has appeared in the European Wii U eShop that Darksiders 2 will become unavailable after March 31, possibly due to due to licensing or legal issues. Nintendo hasn't provided any details.

The North American eShop currently remains free of such a message.

Follow @wita on Twitter.

[Nintendo Life]


Via: Darksiders 2 vanishing from Wii U eShop after March 31
 

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